Art, Design and Technology Curriculum Overview

Art Curriculum Overview

 

 

Autumn 1/Autumn 2

Spring 1/Spring 2

Summer 1/Summer2

Year 7

Topic

 

Introduction to the elements of Art

Colour theory and watercolour

Sea life

Assessment

 

  1. Quality of Observational drawing  (Drawing)  Shoe design?

 

  1. A3 Michael Craig Martin inspired outcome (Design & paint)

 

  1. Sealife inspired Collage
  2. Sealife 3D outcome

 

 

Rotation of projects

Autumn 1/ Autumn 2

Winter 1/Winter 2

Summer 1/Summer 2

Year 8

Topic

 

Painting, still life

 

Shape & Pattern 

Cultural masks

Assessment

  1. Still life (Painting)
  1. Artist research (Presentation)
  1. 3D Card relief mask outcome (practical)

 

 

Rotation of projects

Autumn 1/Autumn 2

Winter 1/ Winter 2

Summer 1/Summer 2

Year 9

Topic

 

Portraiture Observational Drawing

Portraiture Creative

Community project

Assessment

  1. Quality Photographs,
  1. To create a portrait (Design/Make)
  1. Clay tile (Practical)

 



 

 

Autumn 1

Autumn 2

Winter 1

Winter 2

Summer 1

Summer 2

Year 10-3D-Project Options (teachers choice)

Topic

 

Natural Form

        Natural Form                  Urban Landscape

                             Urban Landscape

Assessment

  1. A range of observational drawings showing evidence of different media linked to project topic ‘Natural form’.  (Design)

 

  1. To explore with a range of materials, experiment with different medias in response to research. (Design and Practical)

 

  1. A  final outcome linked/inspired by research i.e. painting (Practical)
  1. Quality tonal drawings (Drawing) 

 

  1. Double page Artist research sketchbook page  
  1. Evalution of personal work and evidence of refined art work (Design & Evaluation)

 


 



 

 

Autumn 1/Autumn 2

Winter 1/ Winter 2

Summer 1/Summer 2

Year 11

Topic

 

Enhance and finalise coursework projects from Y10

Exam-Set by the exam board

 

Assessment

  1. Mock Exam: 10hrs.  Produce a final outcome within the 2 day mock for at least one of their Y10 projects (Practical)

 

 

GCSE Exam:

  1. Body of work within the students Sketch book. (Designs, Practical & Evaluation)
  2. 10hrs to produce a 3D outcome in response to exam project research and developed ideas (Practical)

 

 

 

Design Technology Curriculum Overview

 

Rotation of projects

Autumn 1/Autumn 2

Spring 1/Spring 2

Summer 1/Summer2

Year 7

Topic

 

Pewter Keyring

Natural Form

Paper Engineer

Assessment

 

  1. Skill development tasks.  Measure and cut out card/corrugated card shapes using scissors, coping saw, scroll saw and pillar drill to drill holes (Practical)
  2. Pewter keyring outcome (Practical)
  1. Design idea for a print that has been inspired by research and artists work (Design)
  2. Polyprint on Calico with embellishment (Practical)
  1. Pull tab design and outcome (Design)
  2. Net character design/outcome, use of colour (Design)

 

 

Rotation of projects

Autumn 1/ Autumn 2

Winter 1/Winter 2

Summer 1/Summer 2

Year 8

Topic

 

Clock

 

Day of the Dead

Graphics

Assessment

  1. Skill development tasks.  A series of set tasks that focus on using the basic tools in 2D Design i.e measuring, drawing, shape tools (Practical)
  2. MDF Clock outcome.  Focusing on the quality of surface decorations use of acrylic paint (Practical)
  1. Skill development tasks.  Calico sewn examples demonstrating a running, cross, overcast and back stitch (Practical)
  2. Sugar skull design page inspired by personal research (Design)
  3. Day of the dead Felt outcome with embellishments and applique (Practical)
  1. One/two point perspective city with detail and rendering  I.e windows, doors, textures, materials (Design)
  2. Photoshop edited design of a Banksy inspired image (Digital Design)

 

 

 

Rotation of projects

Autumn 1/Autumn 2

Winter 1/ Winter 2

Summer 1/Summer 2

Year 9

Topic

 

Ball Bearing

Art Deco

I am Acrylic

Assessment

  1. Design ideas for the base of the Ball bearing game inspired by artist research (Design)
  2. Quality of final ball bearing outcome made from MDF and thermoplastics (polypropylene, acrylic)
  1. Personal Art Deco designs influenced by own research (Design)
  2. Final outcome, 2D Design Art Deco style Tea light cut out on the laser cutter, made from MDF wood (Practical)
  1. Design response to ‘I Am acrylic’ research (Design)
  2. Quality of finished acrylic outcome (Practical)

 



 

 

Autumn 1

Autumn 2

Winter 1

Winter 2

Summer 1

Summer 2

Year 10-3D  Projects options (teachers choice)

Topic

 

Lion King

Lion King         Architecture

Architecture

Assessment

A range of different observational drawing of African animals featured in the production of the Lion King. Students need to use a range of different materials to show recordings.

 

Students produce their own individual 3D mask inspired by different artist/designers. 

Students have used a range of materials, experimented with different medias in response to their research.  Students use this foundation of work to create a personal final

Drawing and designs of buildings using a range of different materials/medias. 

Create a 3D card Marquette that looks like the building or architects' work. This can be hand made or cut out on the laser.

Independent personal response based on research. To create a 3D building/outcome

 



 

 

Autumn 1

Autumn 2

Winter 1

Winter 2

Summer 1

Summer 2

Year 10-3D-Project Options (teachers choice)

Topic

 

Food & Drink

        Food & Drink                       Identity/All about Me

Identity/All about Me

Assessment

  1. A range of observational drawings showing evidence of different media linked to project topic ‘Food & drink’.  (Design)

 

To explore with a range of materials, experiment with different medias in response to their research. (Design and Practical)

  1. Students produce 3D outcomes linked/inspired by research i.e keyrings, phone holder, puzzle, mobile hanging, clock (Practical)

Portraiture outcomes in response to artist research.  This will include Gary Humes, Craig Redman and at least 1 personal choice (Design and or practical). 

  1. To produce a corrugated model and clay outcome in the style of Kimmy Caterall (Practical)
  1. To produce sketch book pages in response to research/inspiration from London/Museum/Gallery visit.  This will include personal photographs, observational drawings and written reflection (Design & Evaluation)

 

 



 

 

Autumn 1/Autumn 2

Winter 1/ Winter 2

Summer 1/Summer 2

Year 11

Topic

 

Enhance and finalise coursework projects from Y10

Exam-Set by the exam board

 

Assessment

  1. Mock Exam: 10hrs.  Produce a final outcome within the 2 day mock for at least one of their Y10 projects (Practical)

Final coursework sketchbooks.  2x completed projects (Design, Practical & Evaluation)

GCSE Exam:

  1. Body of work within the students Sketch book. (Designs, Practical & Evaluation)

10hrs to produce a 3D outcome in response to exam project research and developed ideas (Practical)